class DualColt1911Fire extends DualiesFireNew;

defaultproperties
{
	 MaxPenetrations=4
	 PenDamageReduction=0.50

     maxVerticalRecoilAngle=1000
     maxHorizontalRecoilAngle=150
     ShellEjectClass=Class'ROEffects.KFShellEjectHandCannon'
     StereoFireSound=Sound'Colt1911_Snd.colt_shoot_stereo'
     DamageType=Class'ServerPerksV4C.DamTypeColt1911'
     DamageMin=155
     DamageMax=155
     Momentum=18000.000000
     FireSound=Sound'Colt1911_Snd.colt_shoot_mono'
     NoAmmoSound=Sound'Colt1911_Snd.colt_empty'
     FireRate=0.260000
     RecoilRate=0.075000
     AmmoClass=Class'ServerPerksV4C.DColt1911Ammo'
     ShakeRotMag=(Z=290.000000)
     ShakeRotRate=(X=10080.000000,Y=10080.000000)
     ShakeRotTime=3.500000
     ShakeOffsetMag=(Y=1.000000,Z=8.000000)
     ShakeOffsetTime=2.500000
     FlashEmitterClass=Class'ROEffects.MuzzleFlash1stKar'
     aimerror=40.000000
     Spread=0.010000
}
